With so many different characters and backstories to draw from, it is no wonder that Marvel Rivals has such an extensive roster of colorful characters for players to choose from for its 6v6 battles. Each hero and villain plays differently, which allows for all sorts of combinations that can either be effective or just a dream that isn’t as feasible as one would think.
As one of the premier X-Men available to choose from, Storm is a great choice when it comes to the Duelist role, as she is able to support others while holding her own against the opposing team. If you wish to use her abilities to the maximum potential, then read on, for this guide is exactly what you will need.
Updated on April 21, 2025 by Grace Black: Marvel Rivals has launched Season 2, bringing Vangaurd Emma Frost to the roster, the new Krakoa map, a series of hero balance updates, and even quite a few significant changes to the Team-Up abilities in game. Storm is one such character who has been affected by these changes. For this reason, this Storm guide has been updated with all of the latest information, tips, and tricks to help you get started in learning how to play the Duelist.

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All Storm Abilities in Marvel Rivals
As a three-star character, Storm can be a force to be reckoned with in the right hands in Marvel Rivals, and this is partly down to the two modes that she can operate in. In Thunder mode, she gains increased damage from using her powers of electricity, and can do the same for allies, and while in Tornado mode, she and her allies can move faster while slowing down the opponents.
Then there is her Ultimate Ability, which sees Storm grab hold of surrounding enemies and trap them in a swirl of fast-moving wind, dealing significant damage throughout. This is a great way to clear a choke point.
Here are all of her abilities and what they do:
Ability |
Type |
Description |
---|---|---|
Wind Blade |
Normal Attack |
Launch forward-piercing Wind Blades. |
Bolt Rush |
Ability |
Hurl a lightning bolt forward. |
Goddess Boost |
Ability |
Storm channels the power of the weather to empower her. Tornado grants a movement boost, while Thunder grants a boost to damage and summons lightning to inflict passive damage to enemies. |
Weather Control |
Ability |
Storm switches the weather to empower allies. Tornado grants a movement boost, while Thunder grants a boost to damage. |
Omega Hurricane |
Ultimate Ability |
Storm transforms into a hurricane that draws nearby enemies inside and deals damage. |
Tips and Tricks for Playing Storm in Marvel Rivals
Storm is a team player that can help with all stages of any fight. Using the two modes is key to effectively making her count. Tornado mode can make a big difference when moving towards objectives or trying to catch up with the other team. Once the fight starts, switching over to Thunder mode will definitely help with your damage output. However, this means it is essential that you keep close to your teammates as much as possible and away from melee characters. Here are a few tips for playing Storm:
- Toggle between your passives effectively. As mentioned earlier, knowing when to utilize each mode is going to help with using Storm. Ideally, you should always start things off with Tornado mode, since you will be on the move trying to meet the enemy at an objective. This will give your team the speed boost necessary to get there first and get prime positions. Plus, there is a bonus when using Goddess Boost, which slows down enemies. Upon engagement, switch over to Thunder mode and grant damage boosts to every teammate within range. Then, when you see the fight tilting in your favor or you need of swift comeback, use Goddess Boost to amp things up even further and get you closer to wiping the enemy team. The only downside is the long cooldown of Goddess Boost, so keep your eyes on that.
- Positioning is key. While Storm can hover in the air, it means you can be an easy target for both lock-on and ranged attacks from the likes of Spider-Man, Iron Fist, Hawkeye, Hela, and Black Widow. Playing Storm well means getting into the right positions as much as you can, and being there for your team when they need you the most. Ambushing enemies is best done from up high, but after that, seek the comfort of your team and structures to avoid getting sniped.
- Storm’s Wind Blade normal attack is also something that benefits from great positioning. Its ability to pierce multiple enemies means the team that lines up behind each other are in for a bad time. You will always have a chance of damaging several enemies in tight corridors, so don’t be afraid of unleashing Wind Blade and even Bolt Rush when you can. It can mean the difference between a close fight and a more manageable one.
- More importantly, you want to be in the best position when using Omega Hurricane, Storm’s Ultimate Ability. Swooping in and catching the majority of the enemy team within range can easily stack the numbers game in your team’s favor, and any stragglers can be mopped up quite easily after. Never waste Omega Hurricane on a single enemy; it is always better for crowd control and, in a pinch, you can use it to push enemies away from objectives for those precious few seconds to score a win.
- Storm’s Omega Hurricane Ultimate can be extended when you pass through a Fire Tornado from Human Torch’s Ultimate – this ability can stack for each Fire Tornado you pass through whilst in Omega Hurricane.

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Storm Team-Ups in Marvel Rivals: Current & Past, Explained
Storming Ignition – Storm & Human Torch
- When the Human Torch activates Supernova, Storm can summon an Omega Fire by selecting a Flame Tornado with Omega Hurricane. Likewise, when Storm unleashes Omega Hurricane, the Human Torch can transform it into a Burning Hurricane with Supernova. Any Flame Tornado caught in a Burning Hurricane will grow in size and damage
As of Season 2, this is Storm’s only active Team-up.
Voltaic Union – Thor, Captain America, & Storm
- Thor infuses Thorforce into Storm and Captain America, granting them an electrifying enhancement. With an electrifying enhancement, Storm can unleash a lightning barrage. With an electrifying enhancement, Captain America gains a Movement Boost, and his shield is imbued with thunder power, electrocuting nearby enemies
This was one of Storm’s Team-ups prior to Season 2. As of Season 2, Voltaic Union has been removed from the game.

Marvel Rivals
- Released
-
December 6, 2024
- ESRB
-
T For Teen // Violence
- Developer(s)
-
NetEase Games
- Publisher(s)
-
NetEase Games
- Engine
-
Unreal Engine 5
Comments
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