Summary
- Cooldown periods for major in-game events in RuneScape: Dragonwilds will become longer in patch Version 0.7.1.5.
- Changes include reduced frequency for raids and Velgar attacks, giving players more time to prepare.
- The patch also brings UI and stability fixes and balancing changes, hinting at more features in the future.
RuneScape: Dragonwilds is making some changes to multiple in-game events with its upcoming Version 0.7.1.5 patch, increasing the cooldown period between them to make room for more types of content. There is no official release date yet for RuneScape: Dragonwilds‘ next patch, but it is expected to arrive within the next few days.
The open-world survival game variant of RuneScape caught a lot of fans of the classic MMORPG unawares, being announced at the tail end of March and shadow dropping in early access on PC on April 15. While its peak concurrent player counts hovered around 50,000 for the first few days following its debut, those numbers had been cut nearly in half by April 22. That’s likely because players have begun running out of things to do in the game’s early build, and these changes seem suited to adding more content as the game continues to approach its full release.

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The big changes coming in the patch later this week are centered around three specific events: Being Hunted, Warbands Raiding, and Velgar Attacks, most of which will be occurring less frequently once the patch goes live. Raid parties from goblins in RuneScape: Dragonwilds have had their cooldown period doubled, and they will now only form every four days instead of every two. Raids on bases will also be occurring less frequently, with their chance of occurring decreasing from 10 percent to five percent, and beginning players will have a little more time to prepare for them, as it will take 12 in-game days before they have the potential to appear instead of the current nine-day format. Additionally, the cooldown for base raids has increased from every two days to every 3.75 days.
Along with these raids, dragon slayers in RuneScape: Dragonwinds can breathe a little easier, as General Velgar’s attacks are about to be significantly reduced. Only two meteor barrages will be able to strike during Velgar’s special events, down from five, and the dragon’s poison breath will be limited so that it only occurs in strafing runs. The patch will also bring some miscellaneous changes to its user interface, stability, and XP balancing.
While these are just early adjustments, there are plenty of other announced changes coming to the survival game later on. The RuneScape: Dragonwilds early access roadmap released shortly after the game’s early access launch has highlighted a number of other features, including the addition of the haunting Fellhollow region and its boss dragon, Imaru, skill trees for magic, ranged combat, and farming, and the arrival of new gear, quests, RuneScape lore, and more.
Runescape: Dragonwilds Version 0.7.1.5 Preview Patch Notes
Ghornfell Raids (Goblin Raid Parties)
- Cooldown increased from 2 in-game days to 4 days.
- There’s actually a handful of these raids with different raid party compositions, but they average out to to 4 days now. Half as commonplace now.
Ghornfell Base Raids
- Grace Period increased from 9 in-game days to 12 in-game days before the raid can happen.
- Chance to occur decreased from 10% to 5%, every event tick.
- Cooldown increased from 2 days to 3.75 days.
Ghornfell Hunted Events
- Chance to occur decreased from 10% to 5%, every event tick.
- Cooldown increased from 1 day to 2.25 days.
Velgar Events
- Velgar Meteor Barrages reduced from 5 to 2 per meteor event, addressing the drift towards tedium as this event outstays its welcome.
- “Poison Breath” event is now only poison breath strafing runs.
General Fixes
- Hostile AI is no longer immune to Bleed (Except for Vault Guardians who can’t bleed because… well… what would they bleed? Blood runes?)
- Multiple Crash fixesSome Holes in the Map have been fixed.
- We’ve adjusted XP balancing around purifying water.
- A handful of localisation issues/errors have been fixed.
- A range of UI bugs have been fixed including some errors and inconsistencies with item names.
- A bunch of fixes around crashes and general stability. (Not building stability)

RuneScape: Dragonwilds

- Released
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April 15, 2025
- Multiplayer
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Online Co-Op
- Franchise
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RuneScape
- Number of Players
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1-4 players
- Steam Deck Compatibility
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Unknown
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